Chapter 9 light- reflection and refraction
Chapter 9 of the Class 10 Science curriculum delves into the fundamental concepts of light, focusing on its behavior when encountering different surfaces and media. chapter elucidates the principles of reflection and refraction, exploring how light interacts with mirrors and lenses to form images. Understanding these phenomena is crucial, as they form the basis for various optical instruments and have practical applications in daily life.
Key Terms:
- Light: A form of energy that enables us to see the world around us.
- Reflection: The bouncing back of light rays when they hit a smooth surface.
- Refraction: The bending of light as it passes from one medium to another with different densities.
- Incident Ray: The incoming ray that strikes a surface.
- Reflected Ray: The ray that bounces off the reflective surface.
- Refracted Ray: The ray that bends as it enters a different medium.
- Normal: An imaginary line perpendicular to the surface at the point of incidence.
- Angle of Incidence (i): The angle between the incident ray and the normal.
- Angle of Reflection (r): The angle between the reflected ray and the normal.
- Angle of Refraction (r’): The angle between the refracted ray and the normal.
- Laws of Reflection: Rules that describe the behavior of light during reflection.
- Laws of Refraction (Snell’s Law): Rules that describe the behavior of light during refraction.
- Optical Density: A measure of how much a medium slows down light.
- Refractive Index: A measure of how much light bends when entering a medium.
- Critical Angle: The angle of incidence above which total internal reflection occurs.
- Total Internal Reflection: The complete reflection of light back into its original medium.
- Lens: A transparent object that refracts light to converge or diverge rays.
- Mirror: A reflective surface that forms images by reflecting light.
Reflection is the phenomenon where light rays bounce back from a surface into the same medium. This occurs when light encounters a surface that does not absorb the energy of the radiation and sends it back. The laws governing reflection are:
- Law of Reflection: The angle of incidence (i) is equal to the angle of reflection (r).
- The incident ray, the reflected ray, and the normal to the surface at the point of incidence all lie in the same plane.
Example: When you look into a flat mirror, your image appears upright and the image size as you are, demonstrating the laws of reflection.
Refraction of Light:
Refraction is the bending of light as it passes from one transparent medium to another with a different optical density. This bending occurs due to a change in the speed of light in different medium the laws governing refraction are:
- Law of Refraction (Snell’s Law): ratio of the sine of the angle ofcidence (sin i) to the sine of the angle refraction (sin r’) is constant and is equal to the refractive index (n) of the second medium with respect to the first. Mathematically, n = sin i / sin r’.
- The incident ray, the refracted ray, and the normal to the interface of at the point of incidence all lie in the same plane.
Example: A straw appears bent when placed in a glass of water due to the refraction of light it moves from water to air.
Image Formation by Mirrors:
Mirrors form images based on the principles of reflection. There are two main types of mirrors:
- Plane Mirrors: These mirrors have a flat reflective surface. The image formed is virtual, upright, laterally inverted, and of the same size as the object.
- Spherical Mirrors: These mirrors have curved surfaces and are of two types:
- Concave Mirrors: Curved inward like a cave. They can form real and inverted images or virtual and upright images, depending on the object’s position relative to the mirror’s focal point.
- Convex Mirrors: Curved outward. They always form virtual, upright, and diminished images, regardless of the object’s position.
Example: Concave mirrors are used in reflecting telescopes to gather light and form clear images of distant object.
Ray Diagrams for Mirrors:
Ray diagrams are graphical representations used to determine the characteristics of images formed by mirrors. To construct a ray diagram for a concave mirror:
- Draw a ray parallel to the principal axis; after reflection, it passes through the focal point (F).
- Draw a ray passing through the center of curvature (C); it reflects back on itself.
- The intersection of these reflected rays gives the image location.
Example: For an object placed beyond the center of curvature of a concave mirror, the image formed is real, inverted, and smaller than the object.
Image Formation by Lenses:
Lenses form images based on the principles of refraction. There are two main types of lenses:
- Convex Lenses (Converging Lenses): Thicker at the center than at the edges. They converge parallel light rays to a focal point. Depending on the object’s position relative to the lens’s focal point, they can form real and inverted images or virtual and upright
- Concave Lenses (Diverging Lenses): Thinner at the center than at the edges. They diverge parallel light rays as if they are coming from a focal point behind the lens. They always form virtual, upright, and diminished images regardless of the object’s position.
Ray Diagrams for Lenses:
To construct a ray diagram for a convex lens:
- Draw a ray parallel to the principal axis; after refraction, it passes through the focal point (F) on the opposite side.
- Draw a ray passing through the optical center (O); it continues straight without deviation.
- The intersection of these refracted rays gives the image location.
Example: A magnifying glass uses a convex lens to form a virtual, magnified image when the object is placed between the focal point and the lens.
Snell’s Law of Refraction
Snell’s Law defines the relationship between the angles of incidence and refraction when light travels between two media:
n1sin i = n2sin r
where:
- n1 and n2 are the refractive indices of the first and second media, respectively.
- i is the angle of incidence.
- r is the angle of refraction.
Example: When light moves from air to water, it slows down and bends toward the normal due to the higher refractive index of water.
Total Internal Reflection (TIR)
When light travels from a denser medium to a rarer medium at an angle greater than the critical angle, it reflects entirely back into the denser medium instead of refracting. This is called total internal reflection (TIR).
Conditions for TIR:
- The light must travel from a denser medium to a rarer medium.
- The angle of incidence must be greater than the critical angle.
Example: Optical fibers use TIR to transmit data in the form of light pulses with minimal loss.
Table: Differences Between Mirrors and Lenses
Feature | Mirror | Lens |
Type | Reflective surface | Transparent, refractive medium |
Image Formation | By reflection | By refraction |
Types | Concave, Convex, Plane | Convex, Concave |
Example | Rearview mirrors, Makeup mirrors | Magnifying glasses, Eyeglasses |
Applications of Reflection and Refraction in Real Life
- Periscopes and Kaleidoscopes – Use multiple reflections to form images.
- Eyeglasses and Contact Lenses – Correct vision using refraction principles.
- Cameras and Microscopes – Use convex lenses to form magnified images.
- Prisms and Rainbows – Split white light into different colors through refraction.
- Optical Fibers – Use total internal reflection for high-speed data transmission.
Conclusion
This chapter provides a fundamental understanding of light, its properties, and its interaction with different surfaces and media. The principles of reflection and refraction explain the functioning of mirrors, lenses, and optical devices that are widely used in daily life and technology. Mastering these concepts is essential for understanding the working of cameras, eyeglasses, microscopes, and even natural phenomena like rainbows and mirages.
This note ensures chronological, in-depth coverage with examples, tables, ray diagrams, and practical applications, making it comprehensive and best for Class 10 students.